AI Insights · Timothy · October 2023
Top Down Games on iOS in Oceania Q3 2023
Explore the performance of the top 5 top-down games on iOS in Oceania during Q3 2023, including trends in downloads, revenue, and active users.
In Q3 2023, the top five top-down games on iOS in Oceania displayed varied performance metrics. Let's delve into the weekly downloads, revenue, and active user trends for these popular titles.
MONOPOLY GO! from Scopely, Inc. saw its weekly revenue peak at around $427K in mid-August, before gradually declining to approximately $257K by the end of September. Weekly downloads started at 30.9K in late June, dipped to a low of 19.3K at the end of July, and then stabilized around the 27K mark by the end of the quarter. The game maintained a steady active user base, starting at 70.8K in late June and reaching 72.4K by the end of September.
My Perfect Hotel by SayGames LTD exhibited a significant spike in weekly revenue, jumping from $731 at the end of June to a peak of $12.2K in late August. Weekly downloads surged from 4.1K in late June to an impressive 59.7K by mid-August, eventually settling at around 37.6K towards the end of September. Active users followed a similar trend, increasing from 10.4K in late June to 99.1K in mid-August, and then slightly decreasing to 79.1K by the end of the quarter.
Magic Tiles 3: Piano Game from Amanotes Pte. Ltd. maintained a relatively stable weekly revenue, hovering around the $2.5K to $3.3K range throughout the quarter. Weekly downloads fluctuated, starting at 15.2K in late June, reaching a high of 18.4K in early July, and then stabilizing around 18.3K towards the end of September. Active users remained consistent, starting at 117.9K in late June and closing the quarter with 126.2K.
Paper.io 2 by Voodoo experienced a notable increase in weekly revenue from $481 in late June to approximately $3.4K by the end of September. Weekly downloads also saw growth, starting at 11.8K in late June, peaking at 25.6K in mid-September, and ending the quarter at 24.4K. Active users showed a steady rise from 36.9K in late June to 67.5K by the end of September.
Wordscapes by PeopleFun, Inc. showed a steady weekly revenue, ranging from $15.1K at the end of June to $20.3K in early September, before closing at $17.0K by the end of the quarter. Weekly downloads fluctuated, starting at 15.6K in late June, dipping to 8.5K in early July, and then rising to 15.1K by the end of September. The game maintained a strong active user base, starting at 94.1K in late June and ending the quarter with 87.9K.
These insights are derived from Sensor Tower data. For more detailed analytics and trends, visit Sensor Tower.